﻿namespace XenoStudio
{
    partial class EditorNode
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.label1 = new System.Windows.Forms.Label();
            this.NodeName = new System.Windows.Forms.TextBox();
            this.label2 = new System.Windows.Forms.Label();
            this.label3 = new System.Windows.Forms.Label();
            this.editorVector32 = new XenoStudio.EditorVector3();
            this.editorVector31 = new XenoStudio.EditorVector3();
            this.SuspendLayout();
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(4, 7);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(64, 13);
            this.label1.TabIndex = 0;
            this.label1.Text = "Node Name";
            // 
            // NodeName
            // 
            this.NodeName.Location = new System.Drawing.Point(69, 8);
            this.NodeName.Name = "NodeName";
            this.NodeName.Size = new System.Drawing.Size(149, 20);
            this.NodeName.TabIndex = 1;
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(3, 25);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(44, 13);
            this.label2.TabIndex = 3;
            this.label2.Text = "Position";
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(3, 92);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(47, 13);
            this.label3.TabIndex = 5;
            this.label3.Text = "Rotation";
            this.label3.Click += new System.EventHandler(this.label3_Click);
            // 
            // editorVector32
            // 
            this.editorVector32.Location = new System.Drawing.Point(-1, 108);
            this.editorVector32.Name = "editorVector32";
            this.editorVector32.Size = new System.Drawing.Size(227, 71);
            this.editorVector32.TabIndex = 4;
            // 
            // editorVector31
            // 
            this.editorVector31.Location = new System.Drawing.Point(0, 41);
            this.editorVector31.Name = "editorVector31";
            this.editorVector31.Size = new System.Drawing.Size(227, 71);
            this.editorVector31.TabIndex = 0;
            // 
            // EditorNode
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.SystemColors.ControlDarkDark;
            this.Controls.Add(this.label3);
            this.Controls.Add(this.editorVector32);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.editorVector31);
            this.Controls.Add(this.NodeName);
            this.Controls.Add(this.label1);
            this.ForeColor = System.Drawing.SystemColors.ControlLightLight;
            this.Name = "EditorNode";
            this.Size = new System.Drawing.Size(225, 178);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.TextBox NodeName;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.Label label3;
        private EditorVector3 editorVector32;
        private EditorVector3 editorVector31;
    }
}
